Admit I did not know what LARPing was. And thus not its use in education. Or is it just like interning? Or could it be linked to gaming? You could use 'fictitious' experiences to broaden the possibilities for learning. Guess it depends on the details.
The Role of LARPing in Computer Science Education. By Logan Kugler in CACM
Live-action roleplaying (LARP) is often associated with dress-up and make-believe, but if intrepid researchers have their way, it could also have a positive effect on real-world computer science education. Is it better to find real scenarios rather than fictitious ones?
The act of "LARPing" is when participants put on costumes and embark on made-up adventures in the physical world, which can include large mock battles and fantasy quests "kind of like a Dungeons and Dragons or a video game come to real life," as one passionate LARPer told Business Insider.
"LARP is a particularly profound vehicle for self-discovery, therapy, and education," says Sarah Lynne Bowman, an adjunct professor in Humanities, English, and Communications at Austin Community College and Richland College in Texas, and Ashford University in California; she also is a role-play studies researcher. "When players physically embody their characters, they often experience a strong degree of immersion into the physical, emotional, and social world of the setting."
Because of that, LARP may be a potent way to teach computer science. By immersing students into fictional scenarios that teach real-world computer science skills, some researchers claim LARPing can promote learner engagement and subject matter recall. In fact, one high-profile project funded by the U.S. National Science Foundation (NSF) is trying to prove just that. ... '
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