Current re-look at gamification. We did a brief trial of using gamification for crowd sourced problem solving. Not productivity, but for potential originality in solutions. No pressure to participate. You did have to have some background knowledge to be invited.
Are we having fun (at work) yet? in Strategy-Business
Games or contests meant to inject some motivation and productivity into the workday can backfire if employees feel pressured to take part.
Anybody who’s endured a tense Scrabble night with their family or been picked last for the team at school knows that “friendly” competition isn’t always fun and games. What might seem like endless amusement to some can be a source of anxiety to others. Nevertheless, in an effort to boost performance, lighten the mood, or relieve the tedious nature of repetitive work, many managers are introducing game-playing to the workplace, typically in the form of app-based competitions.
by Angela Lester and Claudia Montgomery
This so-called gamification of work has caught on in several fields, including retail, banking, and human resources. It’s been hailed as a way to keep employees more engaged and focused (especially those in younger generations who grew up playing video games). The appeal is obvious: Research shows that job satisfaction is the key to employee happiness and engagement, and engaged workers tend to be dynamic, supportive, and committed at work. Engaged employees also deliver higher-quality customer service and are less likely to quit, which cuts down on organizational turnover costs ... '
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