The idea seemed a bit odd at first, but the idea brings together ideas used in agent modeling, where you build a simulation that has agents interact with other agents (or people) and then use the results of the interactions to train a model of the world. Mincraft could be used to create such a sim-world. Though its perhaps not the best vehicle. Recall Facebook's assistant M, mentioned here previously, which I don't think was successful, which perhaps drives this idea.
Facebook is using Minecraft to build an AI assistant By Isobel Asher Hamilton
Facebook is hoping it can train an AI assistant to understand a broad range of human commands with a little help from one of the biggest games in the world — Minecraft. Paper here.
A group of Facebook researchers published a paper in July explaining why they think Minecraft is the perfect place for an AI to learn about human communication. The key lies in the fact that Minecraft is what's known as a "sandbox" game, where players can roam around with relatively free rein as to what they want to do or build, while also following a set of relatively simple rules.
The researchers also hope that the natural curiosity of Minecraft players will give the AI plenty of humans to practise with. "Since we work in a game environment, players may enjoy interacting with the assistants as they are developed, yielding a rich resource for human-in-the-loop research," the paper says. Minecraft has 91 million monthly active users, so the potential pool of humans who could help train the AI is pretty vast. ,,,, "
Saturday, September 14, 2019
Facebook Proposes Building Assistant with Minecraft
Labels:
Assistant,
Facebook M,
MineCraft,
Simulation
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