What do consumers want when using AR or VR to shop? by George Anderson in RetailWire
It no longer seems like a question of if but when retailers will begin using virtual reality (VR) and augmented reality (AR) technology to improve the customer experience and drive sales. Recently released research provides some insights into how consumers familiar with the tech want to use it for shopping.
“For retailers, the appeal is obvious,” said Rob Haslehurst, a managing director at L.E.K Consulting, which surveyed 1,000 early adopters for its research. “These technologies are a new way for retailers to do what customers want them to — create compelling shopping experiences and have rich communications with them.”
According to the survey’s finding, 80 percent want to use AR and VR technology to design rooms for their homes. This would involve them browsing virtual or physical showrooms where they can get information about furniture and décor and then use AR/VR to see what their rooms would look like with the items added. L.E.K. pointed to Lowe’s Holoroom and Wayfair’s VR showrooms as examples of retailers putting the technologies to work. .... "
Monday, August 21, 2017
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