In Serious Games Market: " ... Mecanika is a physics-based puzzle Serious Game designed by François Boucher-Genesse to help players intuitively learn classical mechanics concepts -- kinematics and dynamics. The game is the result of collaboration between the Montreal game studio CREO and the University of Quebec At Montreal
Intended for students aged 15-17, Mecanika is based on 30 years of research in the didactics of science and aims to make abstract concepts of mechanical physics, like gravity and inertia, accessible. Rather than teaching formulas, the game allows players to immediately jump into these concepts by experimenting and visualizing the effects of forces in space. .... "
The Serious Games Market blog covers other related applications. Note the use of virtual simulation spaces to understand the outcome of choices. Available free and to be adapted for tablet use.
Tuesday, October 08, 2013
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