Yes, it still exists, and has roughly the same number of users. Surprised me. This all came out a decade ago. We did quite a bit of experimentation with it. Worked with several large IT groups looking at ways to make it useful. Even a way to do research in that other world that might mirror our real world. At the end of the day it was not very useful for us. Does it still merit examination as an environment for marketing experiments, or a retail architecture? Experimented with using worlds to interact with the abstractness of data.
Virtualitics is doing that today. Good piece that shows what Second Life is today.
Returning to Second Life
Long after its grandest ambitions have faded, the platform still boasts people and profit. By Samuel Axon in ArsTechnica .... "
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