/* ---- Google Analytics Code Below */

Monday, January 09, 2023

Rapidly Generate 3D Assets for Virtual Words

 Seems odd, but can make sense, especially if you have to do many variants.  And, of course they can be just starting points for editing in more complex details.  Note mention of 'Digital Twins'.

Rapidly Generate 3D Assets for Virtual Worlds with Generative AI  By Gavriel State in NVIDIA

Tags: Digital Twin & Metaverse, News, Omniverse, synthetic data

To accelerate the development of 3D worlds and the metaverse, NVIDIA has launched numerous AI research projects to help creators across industries unlock new possibilities with generative AI.

Generative AI will touch every aspect of the metaverse and it is already being leveraged for use cases like bringing AI avatars to life with Omniverse ACE. Many of these projects, like Audio2Face and Audio2Gesture, which generate animations from audio, have turned into widely loved tools in the Omniverse community.

At CES, NVIDIA unveiled new generative AI technologies coming to Omniverse to help create virtual worlds faster and easier than ever. These models are available as both third-party Connectors from NVIDIA partners and internal AI projects published by the NVIDIA research team as extensions in AI ToyBox.

All generative AI research projects and Connectors available in NVIDIA Omniverse use legally licensed and purchased datasets.

Accelerating 3D content creation with generative AI Connectors and extensions

NVIDIA Omniverse is bringing in the latest and greatest generative AI technologies with Connectors and extensions for third-party technologies.

Move.ai generates animations from body movements. Move.ai enables you to capture human motion anywhere and export directly into Omniverse.

Video 1. An example of an individual boxing in NVIDIA Omniverse, with Move.ai motion data powering the character.

Lumirithmic generates 3D mesh for heads from facial scans. The connector enables you to easily create movie-grade avatars from facial scans and enables 3D scanning at scale for any industry. “We’re excited to be working with NVIDIA to bring our 3D facial scanning products through Omniverse to creators, gamers, and developers, democratizing access to the highest quality 3D faces for gaming, adtech, metaverse, and other applications,” said Gaurav Chawla, co-founder and CEO of Lumirithmic.

No comments: