/* ---- Google Analytics Code Below */

Thursday, March 18, 2021

Cybersickness in VR Solved by AI?

 Recall we looked at this issue when thinking about how ads might be presented universally in space.  Here now closer to being solved?    For other applications we examined, like machine maintenance, we never had this as a problem.

AI Can Stop the Cybersickness Some People Get When Using VR Headsets

By New Scientist, March 18, 2021

Researchers at U.K. startup Kagenova have developed a system that can reduce nausea or cybersickness induced by virtual reality (VR).

Three-dimensional videos used in VR headsets are filmed from a static point, and most VR systems use three degrees of movement but fail to account for translational movement of the head, which can cause nausea.  Kagenova's software uses artificial intelligence to morph VR images slightly in order to add movement from one spot to another, creating six degrees of freedom.  Scientists at the Royal Holloway University of London (RHUL) compared a standard VR setup with one using Kagenova's software, and participants reported 33% less nausea with the latter.

RHUL's Elisa Ferrè thinks this effect would be even more pronounced in scenarios incorporating more movement.  ... ' 

No comments: