In the CACM: On animation, rately used, but can be powerful for making points with process and data. Or for producing a story board of human behavior (abstract) " ... The use of prerecorded motion clips has been a standard building block for producing the motion of virtual characters for use in film, games, and interactive simulations. Of course, it is impossible to capture every motion a person might perform, and so animation methods attempt to do as much as possible with the limited movements that one might be able to record using either a motion capture setup or handmade animation. ... "
Wednesday, June 04, 2014
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