Friday, February 20, 2015
Simulating Architectures in a Game World
From today's CSIG talk. Slides at the link. The use of simulation and game technologies to understand the operation of alternative architectures. Here specifically about cognitive (reasoning) technology, but once you present any architecture as a game, it is natural to create a simulation to understand complex interaction, side effects, and using crowd sourced interaction to tune design and alternative parameters. I like the positioning of this as 'challenging' architectures. Every architecture needs challenging.
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