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Tuesday, February 09, 2016

Gamifying in the Lumberyard

One of the reasons that gamification is hard to do is that good, engaging games are hard to develop.   Thus expensive to create and test and adapt.  

This prevented us from adequately testing and delivering the idea.   Announced today,  the Beta AWS system Lumberyard   Free, cross platform and open source.   Can imagine this would have made the construction of such systems much easier.

I can also see this as enabling some kinds of analytic systems where humans need to be integrated with algorithmic systems that drive the 'game'.  Simulations and agent models come to mind.  Does this provide the Cognitive engagement engine for these models?    Ideas?

" ... Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.   ...  Amazon Lumberyard is a free, cross-platform, 3D game engine for you to create the highest-quality games, connect your games to the vast compute and storage of the AWS Cloud, and engage fans on Twitch.

By starting game projects with Lumberyard, you can spend more of your time creating great gameplay and building communities of fans, and less time on the undifferentiated heavy lifting of building a game engine and managing server infrastructure. ... " 

See also their Gamedev blog      

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