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Thursday, October 06, 2022

Intro to Robotic Simulaton in Isaac Sim

Of interest, new to me:

SELF-PACED ONLINE COURSE

Introduction to Robotic Simulations in Isaac Sim

Robotic automation has enjoyed great success in recent years with increasing hardware capabilities driving innovation in simulation and machine learning. In this course, we introduce you to Isaac Sim, NVIDIA Omniverse’s solution for simulation and robotics.

In this course, you’ll learn how to tap into the simulation loop of a 3D engine and initialize experiments with objects, robots, and physics logic. This can be done programmatically using Omniverse Kit and Pixar USD commands, but the course will use Isaac Sim Core to wrap these low-level operations in an object-oriented fashion. By the end of the course, you’ll be able to simulate and control NVIDIA JetBot and Franka Emika robots and coordinate them together to perform a handoff.

The skills covered in this course are direct prerequisites for working with Isaac Gym and create a good starting point for exploring Isaac Sim and other Omniverse applications. The course is great for those interested in 3D scene specification and robotic simulation, but is also useful for researchers looking to expand their toolkits as well as seasoned developers interested in exploring design patterns for Omniverse KIT development.

Learning Objectives

By participating in this course, you will learn how to:

Develop for a simulation application using an interactive Python scripting interface.

Specify scenes with USD components and enforce simulation-time properties.

Launch tasks that can encapsulate complex logic in the simulation environment.

Import and control an NVIDIA JetBot wheeled robot and a Franka Emika robotic arm.

Execute a robotic handoff between two robots working in simulation.

Upon completion, you will have the prerequisite knowledge and experience to explore Isaac Sim's more advanced features, explore the code base, and do non-trivial project development in the robotic space.

Course Details  ... (Much more at link) 

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