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Sunday, August 07, 2016

Creating Models of Virtual Changes from Physical Interactions

A interesting effect.   Here you create a model of how a real world object reacts to physical interactions.  Say using a videotape of the object in motion under influences.  Then you use that model to have it react the same way when interacted with artificially. A kind of virtual interaction reality.

To get an appreciation, watch the linked video.  Possible applications in gaming, animation, engineering models.   Further imagining this with alternate forms of interactions.   Say of a visualization of data being influenced by context?  Thought provoking.

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