Tuesday, June 04, 2013
Handwashing Compliance Gamification
A good example of the use of gamification to change employee behavior. Also in this article, the use of the term 'engagement science' whose definition is obvious, but I had not heard before. " ... . It turns out that only 30% of medical professionals wash their hands appropriately, leading to billions of dollars in downstream costs from readmissions, malpractice and secondary infections. While the exact reasons for poor adherence are the subject of speculation, a number of companies have jumped into the fray to try and solve the problem. Their solutions often rest heavily on gamification. .... "
Labels:
compliance,
Gamification,
Health
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