
I remain excited about the idea of using game-style solutions for collaboration, competition and problem solving. I have now seen many prototypes but I have not seen the details of too many completely successful games in business. They are all enticing and fun and may interest some for a while, but don't seem to have sticking power. To do them right they are also expensive to create.
The related vision of serious virtual worlds also has a similar problem. Virtual worlds today are hard to strictly script, while games work best when focused to a problem. Combining the two for real business problems is where we have to go.
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