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Showing posts with label Play. Show all posts
Showing posts with label Play. Show all posts

Thursday, April 11, 2019

China Pushes Use of VR

Playful use and experimentation can lead to new uses.  Considering aspects of technology use to be normal and part of a toolset to gather data, experience context and develop new methods.

China's Virtual Reality Arcades Aim for Real-World Success 
In South China Morning Post

China was home to an estimated 3,000 virtual reality (VR) arcades in 2016, when the market was forecast to grow 13-fold between then and 2021 to $782 million, according to a joint report by iResearch Consulting Group and Greenlight Insights. This market potential is why the VR and augmented reality (AR) industries are excited by China. A 2018 report from Digi-Capital said that Chinese growth in the next five years could see it dominate AR/VR long-term, and not by a small margin. A key factor in China's lead in the industry is its government. Beijing is pushing hard for China to become a world leader in next-generation technologies including artificial intelligence and autonomous vehicles. VR has been added into that group, benefiting from a range of preferential government policies. Several towns and cities in China have already declared themselves as incubator zones that are integrating VR into research, manufacturing, education, and other sectors. ... " 

Wednesday, March 04, 2015

Homo Ludens: People are at Play

Why think about game dynamics?   It can be useful in the right context.  Any sufficiently advanced work is indistinguishable from play - @sebpaquet   See Wikipedia on Homo Ludens.    We are all at play, to some degree.   Via Jim Spohrer