/* ---- Google Analytics Code Below */
Showing posts with label COPPA. Show all posts
Showing posts with label COPPA. Show all posts

Wednesday, August 31, 2022

COPPA and more Online

More on COPPA and updates, protecting children online.

ACM NEWS

Protecting Children's Privacy Online   By Gregory Goth, Commissioned by CACM Staff, August 30, 2022

Digital games and educational apps for children can be a boon. They keep youngsters engaged in interactive play and learning, and can give parents a break.

Unfortunately, though, a large percentage of those games' characters and features are designed not to altruistically enlighten children, but to make them spend more time on the platform–and to get their parents to spend more money on extra features.

"We assume adults are better at recognizing persuasion pressure and are hopefully less magically engaged with their parasocial relationships with characters," said Jenny Radesky, M.D.,  principal investigator of the Radesky Lab at the University of Michigan Medical School. "Kids' relationships with Elmo or Daniel Tiger or Strawberry Shortcake are very important to them, and they are more likely to follow those characters' instructions."

In her lab's most recent research on children's mobile apps, Radesky found concerning evidence that game developers are putting their interests ahead of their young audience in designing and creating their products: only 20% of 133 mobile apps played by 160 children aged 3 to 5 had no manipulative design features intended to better monetize the child's experience.

The manipulative features Radesky and her colleagues found included parasocial relationship pressure, fabricated time pressure, navigation constraints, and the use of "attractive lures" to encourage longer game play or more in-app purchases. These features are usually tied to data collection mechanisms that exploit a child's inherent trust.

The study, published in the Journal of the American Medical Association's JAMA Open, seemed to confirm concerning results published elsewhere in recent months:

An analysis of evident privacy policies in products in the Google and Apple app stores by fraud, privacy, and compliance data analytics firm Pixalate, found 11% of child-directed apps in the Google Play store, and 21% of those in the Apple store, had potential access to users' personal information but no detectable privacy policy; almost 250,000 had no discernible country of origin, a nightmare for enforcement agencies.

An examination by Human Rights Watch of how well (or poorly) educational technology deployed for remote schooling during the Covid-19 pandemic protected children's privacy found that 145 of 169 educational applications "appeared to engage in data practices that put children's rights at risk, contributed to undermining them, or actively infringed on these rights."

Radesky said that while it is evident across all this research that children's privacy and priorities are given short shrift by app and game designers, it is also an encouraging sign that children's needs are now being given more widespread attention. What is not so evident is some sort of consensus about how best to address these shortcomings.

Numerous existing laws such as the U.S. federal government's Children's Online Privacy Protection Act (COPPA), in place since 1998 and updated in 2013, and the European Union's General Data Protection Regulation (GDPR), in place since 2018, offer some level of privacy protection. However, the increasing complexity of the digital ecosystem has revealed loopholes in some of these policies that allow app developers to skirt the boundaries–and sometimes, to cross the line–of what's thical, if not outright illegal.  .... ' 

For example, COPPA's primary goal is to place parents in control of the information online games and services collect from their children under age 13. According to the Federal Trade Commission (FTC), it applies without question to developers whose products collect, use, or disclose personal information from those children, or on whose behalf such information is collected or maintained (such as when personal information is collected by an ad network to serve targeted advertising).  .... ' 

Thursday, July 06, 2017

Disney and Kid-Robot Interactions

Interesting thought.  Applications to robot-people interactions?     Storytelling mentioned.   Robots as androids, or more generally as devices? Do COPPA,  and other regulations,  apply the same way with robots?  What does natural mean here?  Engaging, friendly, teaching?

Disney experiments look to make kid-robot interactions more natural    by Devin Coldewey

Sooner or later, our children will be raised by robots, so it’s natural that Disney, purveyor of both robots and child-related goods, would want to get ahead of that trend. A trio of studies from its Research division aim at understanding and improving how kids converse with and otherwise interact with robots and other reasonably smart machines.  .... " 

Saturday, February 18, 2017

My Friend Cayla Doll Banned

The 'My Friend Cayla' doll was previously mentioned with regard to US COPPA law.  Possible implications for other attentive listening assistants?    In Engadget: 

" ... German watchdog group the Bundesnetzagentur (Federal Network Agency for Electricity, Gas, Telecommunications, Post and Railway) warns that hackers can use Cayla to steal personal data through an unsecured Bluetooth connection. It's already removed the doll from store shelves, and it's encouraging parents to take precautions.  ... " 

Thursday, January 05, 2017

The Kuri Home Robot

I attended an introductory presentation on Bosch's Kuri home robotic system today.  This is a two foot high moving robot with eyes.   The eyes it have an embedded video camera,  so can transfer HD images it sees to a smartphone App.

The use of eyes immediately reminded me of the studies that have been done that showed that the anthropomorphic addition of eyes can increase our engagement with a system.  (See Media Equation Tag Below)  So this can be interpreted as having a personality.  Perhaps most useful in a household with children.

The device can roll around, can interpret and obey commands, can do voice and face recognition.  It has no voice itself,  but can act as a speaker delivering music.  It can't talk, but can communicate via a simple code of chirps for Yes, No or Hello.  Works with the IFTTT rule engine.

Also very interesting, it claims to be able to learn a home space, and how the inhabitants use the space.  That's all I know now, you can learn much more here.  Its expensive at US $699, not yet available, but you can pre-order at the link and then buy at a discount..   More technical details.    And a blog.   Lots of videos at the links.

Some things that come up immediately.   Charging, how does it deal with stairs and carpets,  it is shown with children,  what are the COPPA implications in the US ....  ?

Sunday, January 01, 2017

Childrens Toys, Data and AI

Bernard Marr in Forbes on toy assistant capabilities aimed at children.  Like the very successful adult assistants, these are ever listening,  and can gather data to be used with Big Data, which may create regulatory issues.

Caution: AI And Big Data Reaches Our Kids' Christmas Toys   Bernard Marr 

Not to be a Grinch or a Scrooge, but you’d better watch out when it comes to some of this season’s hottest Christmas toys.

Last year, I wrote about Mattel’s Hello Barbie, which responds realistically to your child by using natural language processing, machine learning and advanced analytics to parse what a child says and respond accordingly.  In order to do this, the toy has to record what the child says, send it to a cloud-based server, and receive instructions back. On Barbie, there’s a “listen” button the child has to press to start recording what she says in order to get a response.

Mattel claims that only they and their tech partner (currently) have access to these recordings, but with the newest generation of talking toys, the audience is a bit larger.

In fact, advocacy groups have filed a complaint with the FCC that some of this season’s hottest toys, including My Friend Cayla and the i-Que Intelligent Robot, are violating children’s privacy. ... " 

See COPPA   https://en.wikipedia.org/wiki/Children's_Online_Privacy_Protection_Act