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Showing posts with label Adobe. Show all posts
Showing posts with label Adobe. Show all posts

Tuesday, May 23, 2023

Adobe and MIT Identify

 Robotic applications emerge...

Researchers use AI to identify similar materials in images

This machine-learning method could assist with robotic scene understanding, image editing, or online recommendation systems.

Adam Zewe | MIT News Office    Publication Date:May 23, 2023

A robot manipulating objects while, say, working in a kitchen, will benefit from understanding which items are composed of the same materials. With this knowledge, the robot would know to exert a similar amount of force whether it picks up a small pat of butter from a shadowy corner of the counter or an entire stick from inside the brightly lit fridge.

Identifying objects in a scene that are composed of the same material, known as material selection, is an especially challenging problem for machines because a material’s appearance can vary drastically based on the shape of the object or lighting conditions.

Scientists at MIT and Adobe Research have taken a step toward solving this challenge. They developed a technique that can identify all pixels in an image representing a given material, which is shown in a pixel selected by the user.

The method is accurate even when objects have varying shapes and sizes, and the machine-learning model they developed isn’t tricked by shadows or lighting conditions that can make the same material appear different.

Although they trained their model using only “synthetic” data, which are created by a computer that modifies 3D scenes to produce many varying images, the system works effectively on real indoor and outdoor scenes it has never seen before. The approach can also be used for videos; once the user identifies a pixel in the first frame, the model can identify objects made from the same material throughout the rest of the video.

Four images shown horizontally of person walking with luggage. First, image still shows red dot on yellow pants material. Second and third images are animations, but the third image shows pink pants. Fourth, monochrome version animation is shown, with luggage and shoes barely visible in black background.

The researchers' technique can also be used to select similar materials in a video. The user identifies a pixel in the first frame (red dot in the far-left image on the yellow fabric) and the system automatically identifies objects made from the same material throughout the rest of the video.

In addition to applications in scene understanding for robotics, this method could be used for image editing or incorporated into computational systems that deduce the parameters of materials in images. It could also be utilized for material-based web recommendation systems. (Perhaps a shopper is searching for clothing made from a particular type of fabric, for example.)

“Knowing what material you are interacting with is often quite important. Although two objects may look similar, they can have different material properties. Our method can facilitate the selection of all the other pixels in an image that are made from the same material,” says Prafull Sharma, an electrical engineering and computer science graduate student and lead author of a paper on this technique.

Sharma’s co-authors include Julien Philip and Michael Gharbi, research scientists at Adobe Research; and senior authors William T. Freeman, the Thomas and Gerd Perkins Professor of Electrical Engineering and Computer Science and a member of the Computer Science and Artificial Intelligence Laboratory (CSAIL); Frédo Durand, a professor of electrical engineering and computer science and a member of CSAIL; and Valentin Deschaintre, a research scientist at Adobe Research. The research will be presented at the SIGGRAPH 2023 conference.

A new approach

Existing methods for material selection struggle to accurately identify all pixels representing the same material. For instance, some methods focus on entire objects, but one object can be composed of multiple materials, like a chair with wooden arms and a leather seat. Other methods may utilize a predetermined set of materials, but these often have broad labels like “wood,” despite the fact that there are thousands of varieties of wood.

Instead, Sharma and his collaborators developed a machine-learning approach that dynamically evaluates all pixels in an image to determine the material similarities between a pixel the user selects and all other regions of the image. If an image contains a table and two chairs, and the chair legs and tabletop are made of the same type of wood, their model could accurately identify those similar regions.

Before the researchers could develop an AI method to learn how to select similar materials, they had to overcome a few hurdles. First, no existing dataset contained materials that were labeled finely enough to train their machine-learning model. The researchers rendered their own synthetic dataset of indoor scenes, which included 50,000 images and more than 16,000 materials randomly applied to each object.

“We wanted a dataset where each individual type of material is marked independently,” Sharma says.

Synthetic dataset in hand, they trained a machine-learning model for the task of identifying similar materials in real images — but it failed. The researchers realized distribution shift was to blame. This occurs when a model is trained on synthetic data, but it fails when tested on real-world data that can be very different from the training set.

To solve this problem, they built their model on top of a pretrained computer vision model, which has seen millions of real images. They utilized the prior knowledge of that model by leveraging the visual features it had already learned.   .. ' 

Friday, October 28, 2022

Software Tools Aim to Aid 3D Content Creation for Metaverse

Seems useful, if needed. Makes sense out of Adobe. Note apparel example.

Software Tools Aim to Aid 3D Content Creation for Metaverse

By Reuters, October 27, 2022

A set of software tools rolled out by Adobe Inc. aims to facilitate the development three-dimensional (3D) digital objects for marketing campaigns, video games, and the metaverse.

With the 3D Capture tool, photos of real-world objects taken with virtually any camera can be combined to create a 3D digital object.

Adobe's François Cottin gave an example of a shoe seller using the tool to allow users to try on sneakers via augmented reality technology.

Another tool will allow artists editing 3D objects to jump between their desktop computers and manipulating the object using their hands and a virtual reality headset, with a feeling like sculpting clay.

From Reuters

View Full Article   

Monday, January 04, 2021

Automating Material-Matching for Movies and Video Games

Towards an automation of many kinds of image context.

Automating Material-Matching for Movies and Video Games

MIT News by Adam Conner-Simons

Massachusetts Institute of Technology (MIT) and Adobe researchers described a new system they developed for texturing computer-generated objects as being easy as capturing a photo of an object and reconstructing it on a laptop. MaTCH uses a "DiffMat" library that supplies the various building blocks for constructing different textured materials, while dozens of "procedural graphs" comprise different nodes that convert input into output in specific artistic ways. Said Shi, "The neural network selects the most appropriate combinations of filter nodes until it perceptually matches the appearance of the user's input image." The team tested MaTCH on rendered synthetic materials and real materials captured on camera, and found the system can recreate materials more accurately and at higher resolution than current state-of-the-art methods.  ... " 

Saturday, July 08, 2017

Adobe Voice Analytics

Intriguing play, not where I would expect Adobe.  We do need better understanding of voice interaction, especially in noisy environments.  And understanding who the actual audience and context of these systems are, especially in business.

New Adobe voice analytics will capture data from all the major virtual assistants

Speech inputs from Amazon Alexa, Google Assistant, Cortana, Siri and Bixby can be combined with other data sets for deeper audience insights.    by Greg Sterling   ....  "

More explanation in PCMag.

Saturday, March 25, 2017

Adobe Sees Hololens in Retail

Always looking for ways to augment experience, thus improve retail.   This experience can be that of the customer, the analyst or the designer of retail.  We used Adobe software for these kinds of experience understanding questions.  It is a natural fit.

Adobe puts the HoloLens to work in retail

An emerging technology group at Adobe has shown off a trio of retail enablement apps that use augmented reality to visualize analytics.
By Ross Rubin 

Over the past few years, Adobe has moved aggressively from a developer of creative applications to address business needs of its media-creating customers. The result has been the Adobe Experience Cloud, a roll-up of app suites designed to address marketing, advertising and analytics.

Those products, of course, are all available to Adobe's customers. But the company also has an internal group -- Adobe@Adobe -- charged with dog-fooding its own products as well as incubating new experiences.

The group has recently developed a trio of HoloLens demonstrations that show the kind of visualizations augmented reality can achieve in a retail setting.  .... " 

Friday, August 12, 2016

User Friendly and Visual Simulation Language

In the MIT News,  Faster and friendlier ... and thus more easily testable and maintainable, is always of interest.  Note the direct link to the visualization of the model.   Technical here, but I look forward to an applicable system.

MIT News (08/10/16) Larry Hardesty

Researchers from the Massachusetts Institute of Technology's (MIT) Computer Science and Artificial Intelligence Laboratory, Adobe, the University of California, Berkeley, the University of Toronto, Texas A&M University, and the University of Texas have developed a programming language called Simit. Simit can accelerate computer simulations by a factor of 200 or reduce their required code by 90 percent, according to a paper the researchers presented last month at the ACM SIGGRAPH 2016 conference in Anaheim, CA. 

"The story of this paper is that the trade-off between concise code and good performance is false," says MIT graduate student Fredrik Kjolstad. "It's not necessary, at least for the problems that this applies to. But it applies to a large class of problems." Simit requires the programmer to describe the translation between the graphical description of a system and the matrix description, but following that the coder can use the language of linear algebra to program the simulation. 

During the simulation, Simit does not have to translate graphs into matrices and vice versa, instead converting instructions issued in the language of linear algebra into the language of graphs, keeping the runtime efficiency of hand-coded simulations. Kjolstad notes Simit-written programs can run on either conventional microprocessors or on graphics processing units with no underlying code revisions. 

Monday, October 05, 2015

Photoshop Fix for IOS

Reported in Verge.  Most of the commonly used capabilities in Photoshop are now free with Photoshop Fix.    I had a corporate account for years, but when leaving the enterprise I dropped it, other packages could do what I needed.   Now Adobe Photoshop has changed their model with a more freemium view.  Photoship Fix released for IOS, for now at least

Saturday, August 08, 2015

Mobile Stats and Scary but Useful Trends

From Adobe, via Adage:  A number of very interesting mobile, advertising and related statistics, including:

" ....  Time spent per day by adult Internet users has moved from less than an hour a day five years ago to nearly three hours a day today. ... " 

Whenever I go to a public space now and can observe behavior,  I confirm this trend. We are moving towards continuous, omnivorous, trigger-buying connections.  Implications?   Rest of the article and other stats are also worth reading.

Friday, February 06, 2015

Cognitive Computing on Film

Another look at the recent Turing film.  Some interesting points.  Did he invent the computer?  Well not the general purpose ones we expect today.

" .....  The movie’s designers embellished the machine a bit by using bright red electrical wiring to illustrate the effect of a living being with blood-carrying arteries. The machine had to flex to the movie’s narrative and had to be viewable as a work in progress as the story unfolded. The modern-day engineers settled on Adobe Illustrator with a computer-aided design (CAD) plug-in for the design software used to create their Turing machine. This package allowed for texture, light, and visual qualities that they judged to be better than other CAD programs. .... " 

Tuesday, October 21, 2014

Online TV Tracked Across Devices

Expected next step.

" ... Showing all viewers the same commercial six minutes into, say, an episode of "Modern Family" might soon be over. If you're watching it online.

A new partnership between TV measurement company Nielsen and analytics provider Adobe was announced early Tuesday, presenting detailed data about how people watch TV and other media on the Internet. The team-up adds smarts to existing forms of tracking, by letting broadcasters get a better picture of how Internet users consume media across devices and platforms. ... "

Sunday, July 13, 2014

Marketing Clouds

In GigaOM:  " ... All the big guys – Adobe, IBM, Salesforce, Oracle – have a suite of marketing tech platform tools they call marketing clouds. Social media marketing is the obvious focus, but what else is required for these platforms? ... "   The results from a survey.

Tuesday, July 26, 2011

HTML5 is Coming Fast

Most interesting, will it make Adobe's Flash irrelevant?

" ,,, The tech industry’s movers and shakers have been saying for months now that the HTML5 is very important. New data released Friday indicates that HTML5 is not just going to be big, it’s going to be huge — and it’s coming fast.  More than 2.1 billion mobile devices will have HTML5 browsers by 2016, up from just 109 million in 2010, according to a new report by ABI Research. Much of this growth will be thanks to Apple’s massive support for the HTML5 platform, according to the study. And Apple is also likely to be one of the biggest beneficiaries of the technology’s wide scale adoption. Because Apple has so much control over its software and devices, it will be most poised to take full advantage of HTML features as they emerge in the coming years.... "

Thursday, November 11, 2010

ECairn Wins Social Technology Award

From ECairn, which I have followed for some time:
" ... Our joint case study with Adobe illustrates the highly differentiated benefits of a  very targeted approach to  social media marketing. eCairn stands behind the belief that the future of the web is tribes ... "

Nicely done folks, congratulations.

Monday, October 26, 2009

Flare Data Visualization for the Web

Of interest, the Flare library, from the UC Berkeley Visualization Lab. Contains a number of visualization capabilities, an example is the Job Voyager, demonstration here, which does a stacked visualization of job titles over time. Similar to the well-known Name Voyager, which visualizes given names over time. The library contains a number of other open-source, useful and innovative Flash scripts.

... Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques. Even better, flare features a modular design that lets developers create customized visualization techniques without having to reinvent the wheel. View the demos and sample applications to see a few of the visualizations that flare makes it easy to build ... '

Saturday, October 10, 2009

Adobe Mobile Offering

I tried the free Adobe image-editing offering for the IPhone today. Its a simple set of touch-up capabilities for your pictures. Its the kind of capability that you now expect to have included in any free photo editing capability. It is not comparable with Photoshop or Gimp in any way. Thought Adobe could have been more distinctive and useful without endangering their other offerings. It is worth the price for simple mobile touch-ups, which can be useful if you do much MMS. It has been pointed out that Phanfare and Smugmug have similar offerings.

Sunday, December 07, 2008

Zoetrope: Visualizing Historical Web Data

The project Zoetrope is explored in Technology Review. A project from Adobe Systems and the University of Washington, it allows the user to take a look back at previous states of a web page to understand how information provided has varied over time. I have used the Internet Archive to find changes in corporate sites to show how their coverage of topics have changed over time. Can be means of archiving for a corporate historian or even competitive intelligence: what changes are your competitors making to their sites? Zoetrope does not yet look at the whole Web, but only a thousand frequently updated web sites.

Based on the included video you can use a set of 'lenses' to link together data on a page as it changes over time, then look at this data in a graphical window. It would make sense to link this capability to a BI visualization package so that you could build your own visualization methods. For example would like to trace the historical range of data, then have an alert occur when its value changed beyond some limits. The video does indicate that its data can be exported.

The resulting capability is a workbench for dealing with Internet archives as they change over time. It did come to mind that piecing together so many kinds of data from Web sources over time could lead to bogus results. The way numbers are calculated can often change, and these changes may be lost in the footnotes, if presented at all. Caution is required.

Zoetrope has not been released, and they say that their interface is evolving. Having it use the Internet Archive data also makes sense. Look forward to experimenting with Zoetrope. Academic paper.